3D Design (2020 - 2023)
I had completed a Bachelor of 3D Design and Animation at the end of 2023. Throughout this degree, I engaged with many different 3D design briefs and created the deliverables that you see here today, both independently and in team settings.
01.
The Journey Interactive Exhibit (2023)
Tools Used
Autodesk Maya (3D Modelling and UV Mapping), Adobe Substance Painter, Unreal Engine 5 (Staging and Lighting), Adobe InDesign, Adobe Illustrator, Desktop
*Currently a work in progress :)
02.
The ‘Dark Path’ Card Deck (2023)
Tools Used
Autodesk Maya (3D Modelling, Texturing, UV Mapping, and Lighting), Adobe Substance Painter (Texturing), Adobe InDesign (Print Layout and Design), Adobe Photoshop (AVO Editing), Arts and Crafts Materials (Constructing Card Deck), Desktop
03.
Still Life (2020)
Tools Used
Autodesk Maya (3D Modelling, Texturing, UV Mapping and Lighting), Adobe Substance Painter (Texturing), Adobe Photoshop (AVO Editing), Desktop